I absolutely loved the idea of a world like the one you made with many overlaping platforms at infinite many heights, I was curious to see what was hidden under every platform, will there ever be a different one? Does this world has a pit? This was probably not the main focus you had on this game but it for sure inspired me, I wish one day I am skilled enough to make a game around that with procedural generated floating islands getting more dangerous and intriguing as you dive deeper.
Thank you! I agree that it would be cool to explore a similar world with more variety and things to discover. You might want to check out the game "No Parachute" which was an inspiration for our game.
If you ever make this game let me know!
Also don't hesitate to ask if you have any technical questions about how we made the game (it is actually relatively easy to make a "3d" game like that from scratch, as everything is flat)
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I saw that this was a game jame submission, what was the theme of the jam?
The theme was "deeper and deeper"
I absolutely loved the idea of a world like the one you made with many overlaping platforms at infinite many heights, I was curious to see what was hidden under every platform, will there ever be a different one? Does this world has a pit? This was probably not the main focus you had on this game but it for sure inspired me, I wish one day I am skilled enough to make a game around that with procedural generated floating islands getting more dangerous and intriguing as you dive deeper.
Great submission!
Thank you! I agree that it would be cool to explore a similar world with more variety and things to discover. You might want to check out the game "No Parachute" which was an inspiration for our game.
If you ever make this game let me know!
Also don't hesitate to ask if you have any technical questions about how we made the game (it is actually relatively easy to make a "3d" game like that from scratch, as everything is flat)